Komochigame Independent game studio PRESIDENT FC
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President FC: Football Club Owner · Manual

Market Overview

The game and this guide are still in development. Details may change, and your feedback is welcome.

Screen guide

Screenshot coming with the next media round.

What this page is for

The transfer market's dashboard — usable money, days until the window turns, which positions the team lacks, and everything awaiting your decision, all summarised before you dive into the market proper.

Reading it, zone by zone

Top strip — the market pulse: cash, transfer budget (or «no cap set»), the countdown to the window opening or closing, the weekly wage bill and our league's priciest deal this season · Left — «Squad depth by the manager's formation» (a thin slot lights up — point at a box for the full headcount and average age) then the «What needs you» card, one queue for everything awaiting your decision · Right — the «Eyes on our squad» card: tiles Targeted / Ready to bid / Waiting for window / Bids awaiting reply / Contract risk and a per-player table with each club's interest level (hunting / tracking / interested) · below it «Our transfer balance by season» · Bottom strip — 6 tiles into each market page

Decisions you make here

Start with the depth boxes — red slots are the positions to fix first · "What needs you" gathers the urgent items: bids for our players, final-year academy kids, the manager's expiring contract, the names still missing from his wishlist — deal with them from right here

Common traps

A depth number like 0/5 means «available right now / slots in the plan», not everyone on the books — injured players aren't counted; point at the box for the full count · «transfer budget» and «cash» are different pots — the budget is the cap you set, cash is what's actually in the account · «Eyes on our squad» reads each club's live recruitment plan — while the window is shut you'll mostly see «waiting for window», which isn't the same as no interest

Chapters

Updated Sep 21, 2026