President FC: Football Club Owner · Manual
Scout Hub
The game and this guide are still in development. Details may change, and your feedback is welcome.
Screen guide
Screenshot coming with the next media round.
Mission control for all scouting — the left side is work in flight and finished reports, the right side is our scouting muscle: the facility, the knowledge bank, and each scout on the payroll.
Top-left card: deep-scout missions in flight, how many of your slots are busy, and when each report lands — an empty slot is an unused chance · Bottom-left: finished reports, newest first, with quick filters for high talent and big nations · Top-right: the scouting facility — how many missions run at once, how high a potential it can read, and how many new names arrive monthly, all tied to its level · Bottom-right: your scouts, each with his own search scope you can set
A free slot means: go point a scout at someone now (from the shortlist or the search page) · Old reports with high talent are a ready-made shopping list — flip on the 70+ filter before the window opens · Not enough slots, or ranges too fuzzy? The answer is upgrading the facility.
You can't launch a scout from this page — it's done from a player's profile or the shortlist · Report sharpness comes from the facility level, not the individual scout · The mission number in the right card is the same figure as the left header, just shown from another angle.
Chapters
Updated Sep 21, 2026