Komochigame Independent game studio PRESIDENT FC
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President FC: Football Club Owner · Manual

The president

The game and this guide are still in development. Details may change, and your feedback is welcome.

01 Season objectives and the report card

  • Each season the fans set three targets: league position, real minutes for kids, and the loss ceiling
  • season's end brings an A-F card that moves fan feeling and president XP
  • check it mid-season — don't let the card be the first news

02 President level and the skill tree

  • Everything you achieve (matches, seasons, trophies, promotions, homegrown debuts) banks XP and levels
  • level points unlock a three-branch skill tree — youth, finance, network — every node does something real, none are filler

03 Your president carries over between saves

  • Levels and unlocked skills belong to the president, not the save — start a new game with the same president and the power carries over
  • achievements, though, are counted per save

04 Achievements and milestones

  • Achievements unlock from specific feats within a save — collected for pride, not XP
  • milestones record the world's landmark numbers
  • all of it on display in the club museum

05 Honours board and records

  • The team history page keeps every season — finish, fate, trophies, and honours as year chips (newest first)
  • each manager has his own record
  • club legends = anyone past 250 games and 7 seasons with us, or a World Player winner — their full stats are never compacted away

Related screens

Updated Sep 21, 2026